package noppes.npcs.api.entity;
import net.minecraft.entity.Entity;
/**
* A thin, wide blade projectile that slices through targets.
*
* Slicers travel in a straight line, cutting through entities in their path.
*/
public interface IEnergySlicer extends IEnergyProjectile {
/**
* Width of the slicer blade.
* @return the width of each slice in blocks
*/
float getSliceWidth();
void setSliceWidth(float width);
float getSliceThickness();
void setSliceThickness(float thickness);
}