package noppes.npcs.api.entity; import net.minecraft.entity.Entity; /** * A thin, wide blade projectile that slices through targets. *

* Slicers travel in a straight line, cutting through entities in their path. */ public interface IEnergySlicer extends IEnergyProjectile { /** * Width of the slicer blade. * @return the width of each slice in blocks */ float getSliceWidth(); void setSliceWidth(float width); float getSliceThickness(); void setSliceThickness(float thickness); }