luisc
4346666cc1
Removed millisecond ticks and tick duration from animations.
2025-02-12 12:15:33 -06:00
Kam
bdcfa42078
Merge
2025-02-11 18:12:34 -05:00
Kam
1455d62d3f
Merge branch 'dev' into animation-events-2
2025-02-11 18:12:29 -05:00
Kam
80cb1c4c24
Commit!
2025-02-11 18:11:04 -05:00
Kam
3f40e94bea
Modify some API for Custom Effects
2025-02-10 14:58:25 -05:00
Kam
5a8246f728
Custom Effects and Player Events API
2025-02-10 14:26:22 -05:00
Kam
f91f9b43ba
Anvil Recipes
2025-02-10 02:44:13 -05:00
Luis C.M.
7bfe9b45d5
Change to animation frame API
2025-01-22 15:47:09 -06:00
Luis C.M.
8ced18ec84
Animation events API changes
2025-01-22 15:31:11 -06:00
Kam
a2ad9c0d38
Revert "Removed "render ticks" tick type. Instead, animations and frames can define a tick speed measured in milliseconds. Animations/frames using MC tick type will be 50ms (1000ms/20), and render ticks 20ms."
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This reverts commit 51d086285e .
2024-09-23 13:57:04 -04:00
Kam
9f59b8843e
Revert "Implemented animation events and made some event classes abstract."
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This reverts commit cd180e4520 .
2024-09-23 13:56:50 -04:00
Kam
2aac7f64cf
Revert "Fixed animations not ticking correctly sometimes."
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This reverts commit 7f2167d3d6 .
2024-09-23 13:56:41 -04:00
Kam
b6017b6532
Revert "Added getAnimatingTime() function to AnimationData."
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This reverts commit 34b7086104 .
2024-09-23 13:56:37 -04:00
Kam
b147baee12
Reapply "Fixed animations not ticking correctly sometimes."
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This reverts commit 8f6421c407 .
2024-09-23 13:54:34 -04:00
Kam
4d3c07fa33
Reapply "Create IMagic.java"
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This reverts commit 909a148950 .
2024-09-23 13:54:05 -04:00
Kam
909a148950
Revert "Create IMagic.java"
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This reverts commit 672bcd61d5 .
2024-09-23 13:53:34 -04:00
Kam
8f6421c407
Revert "Fixed animations not ticking correctly sometimes."
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This reverts commit 7f2167d3d6 .
2024-09-23 13:53:33 -04:00
Kam
672bcd61d5
Create IMagic.java
2024-08-23 14:12:48 -04:00
luisc
34b7086104
Added getAnimatingTime() function to AnimationData.
2024-04-05 13:20:43 -05:00
luisc
7f2167d3d6
Fixed animations not ticking correctly sometimes.
2024-04-05 13:14:36 -05:00
Luis C.M
cd180e4520
Implemented animation events and made some event classes abstract.
2024-03-24 17:03:58 -05:00
luisc
51d086285e
Removed "render ticks" tick type. Instead, animations and frames can define a tick speed measured in milliseconds. Animations/frames using MC tick type will be 50ms (1000ms/20), and render ticks 20ms.
2024-03-23 23:34:00 -05:00
Kam
b12bc4a8c0
getProgress Message
2024-03-19 14:04:12 -04:00
Kam
5d059aea80
setProgress Comments and new setPlayerProgress for Quest Objective All
2024-03-19 05:08:01 -04:00
Kam
9116956474
Remove All FernFlower references
2024-03-17 23:17:19 -04:00
Kam
45e8e78c68
Optimize Imports
2024-03-17 23:16:17 -04:00
Kam
cf6f122f9b
IParty API and Party Events
2024-03-06 05:02:37 -05:00
Kam
4e763f7d8d
Execute Command For Party Options
2024-03-04 05:15:14 -05:00
Kam
49d2ecb0bf
IPartyOptions - OnlyParty, MinSize, Objective Requirement
2024-03-04 04:21:54 -05:00
Kam
fa75b6cdc9
Additional Text - Primarily for Party Usage
2024-03-03 23:21:42 -05:00
Kam
c570d20fc8
IMark
2024-02-21 03:02:08 -05:00
luisc
a55f9b0109
Moved quest party options to a party options class.
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Added a blank subgui for editing a quest's party options.
2024-02-13 14:14:20 -06:00
Kam
698c8c7680
Update IQuest.java
2024-02-08 14:12:53 -05:00
Kam
ec23c8470b
Update IQuest.java
2024-02-07 22:47:42 -05:00
Luis C.M
8c064246f8
Added line support for ICustomNpc
2023-12-03 20:48:36 -06:00
Kam
ffe67e93f1
Get Animation ID and Delete Via ID
2023-11-01 21:38:33 -04:00
Kam
9a4fed3fd5
Max Party Size for Quests
2023-11-01 00:06:20 -04:00
Kam
fbc7ae91e7
Add More Quest Things for Party System
2023-10-30 21:04:45 -04:00
Kam
f1c4b87a08
Add GetID to QuestCat and DialogCat
2023-07-27 03:10:37 -04:00
Luis C.M
64875b0fdd
Tags can now be added through a new sub gui in the NPC advanced tab.
2023-03-20 22:29:57 -05:00
Luis C.M
dc6882a303
As many slots as possible can be added to natural spawn entries now.
2023-03-20 02:00:57 -05:00
Luis C.M
f2ed18621c
Removed animation IDs, added animation controller.
2023-01-26 14:14:09 -06:00
Luis C.M
f9f1319a09
Added animation looping.
2023-01-25 22:05:11 -06:00
Luis C.M
d5d946a6f9
Added render ticks option for frames, inherited from its animation parent if not customized.
2023-01-18 21:35:39 -06:00
Luis C.M
80c4e90fef
Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats.
2023-01-17 13:08:09 -06:00
Luis C.M
33e471871a
Animation overhaul, along with animation changes to the API.
2023-01-16 13:53:14 -06:00
KAMKEEL
a3961fe071
ITag and ITagHandler API
2023-01-10 16:52:28 -05:00
Luis C.M
3d39244dd3
IJobPuppet:
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-Now restructured to use IModelPart to modify puppet parts.
-Old functions have been marked as deprecated, but still work.
2023-01-08 22:32:32 -06:00
Luis C.M
3e537043dc
NpcAPI:
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-Added millisToTime(long) and ticksToTime(long) functions to return time formatted strings from long values.
IPlayerQuestData:
-Added last completed time functions for repeating quests.
IQuest:
-Added repeat functions for repeating quests.
ServerCloneController:
-Fixed cloned NPCs having identical UUIDs.
2022-12-20 09:21:38 -06:00
KAMKEEL
95e2f9df01
Add CNPC+ Api
2022-11-25 00:57:24 -05:00