Kam
3d648425fa
IEnergy + IBarriers
2026-02-17 14:31:52 -05:00
Kam
efa8721d36
Add energy projectile types and events: implement IEnergyOrb, IEnergyBeam, IEnergyDisc, and IEnergyLaser interfaces, along with their respective script handlers and event hooks
2026-02-16 01:03:05 -05:00
Kam
66fff09d20
Enhance knockback mechanics: add methods for applying and forcefully applying knockback, respecting or ignoring knockback resistance
2026-02-15 23:07:57 -05:00
Kam
2b95d3ca47
Projectile Handling APIs
2026-02-14 15:21:34 -05:00
Vidal
96b8d8a43c
Added API classes to Energy Projectile
2026-02-03 17:20:36 -03:00
Vidal
5fd3b7cb40
Added interfaces to energy data, refactored names
2026-02-03 15:45:45 -03:00
Vidal
bf650319da
Fixed mysterious override stopping the game from running
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Kam let's please stop using claude for everything this BuiltInAbility is not even used
2026-01-31 16:37:28 -03:00
Kam
3050910efb
Add API Files
2026-01-28 14:41:30 -05:00
Kam
a6b4a131c8
Large Cleanup to Code Imports and Formatting
2026-01-22 23:07:36 -05:00
Kam
339e0f164e
Add Player Currency, Stock Options, Trader Syncing API
2026-01-22 12:38:49 -05:00
lonewolf8351
f601bad6e2
Added setHurtTime function to IEntityLivingBase
2025-12-03 13:43:09 -05:00
Kam
4c17286701
Fix Comments
2025-10-28 02:02:17 -04:00
lonewolf8351
9f208ddb05
Added getPartyMembers() method to Iplayer
2025-10-28 00:06:40 -04:00
Kam
b60245f21a
IArrow, IFishHook, IThrowable
2025-07-08 16:56:13 -04:00
bigguy345
aa1177ffb2
IEntity.getCollidingEntities
2025-06-29 22:30:14 +03:00
bigguy345
d2188131dd
Added player's ActionManager getter to API
2025-06-28 09:38:37 +03:00
Kam
2f31934cfc
Set to Get for Max Hurt Time
2025-04-06 22:13:33 -04:00
Kam
b3031b2f71
New AimType
2025-03-19 17:37:45 -04:00
Kam
dfa15687d0
Scripting for Item Attributes, Controller, ItemStack, IPlayer
2025-03-14 05:35:07 -04:00
Kam
c7a74a3e0e
Revert
2025-03-13 15:36:30 -04:00
Kam
afb5f1d645
Full Imports and Code Format Optimization
2025-03-12 20:11:39 -04:00
Kam
8c2c226d34
Entity API Documentation
2025-03-06 01:48:39 -05:00
Kam
3593a09d1d
Magic Components for NPCs and Players
2025-03-05 19:40:09 -05:00
Kam
18d72cc96c
Action & Java Doc Cleanup
2025-03-03 20:05:03 -05:00
Luis C.M.
8ced18ec84
Animation events API changes
2025-01-22 15:31:11 -06:00
luisc
9fdd2c667e
Fixed changes from api-changes being dragged into the dev branch. Created a new api-changes branch in the api repo.
2024-09-24 13:16:06 -05:00
Kam
9f59b8843e
Revert "Implemented animation events and made some event classes abstract."
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This reverts commit cd180e4520 .
2024-09-23 13:56:50 -04:00
Luis C.M.
73d88e627b
Fixed getters for flying, don't take a parameter anymore.
2024-09-02 21:41:32 -05:00
Luis C.M
cd180e4520
Implemented animation events and made some event classes abstract.
2024-03-24 17:03:58 -05:00
Kam
8acb2a25a0
Get Left Item Typo Fix
2024-03-20 13:22:59 -04:00
Kam
9116956474
Remove All FernFlower references
2024-03-17 23:17:19 -04:00
Kam
8eaf18696b
Fix Combat Policy Comments
2024-03-13 20:44:52 -04:00
Kam
c570d20fc8
IMark
2024-02-21 03:02:08 -05:00
Kam
d497bb7045
Create IVillager.java
2024-02-20 21:05:38 -05:00
Kam
a520cc6470
Optimize Imports
2024-02-15 17:54:18 -05:00
Kam
021a35e25d
SwingWarmup API
2024-02-12 03:14:35 -05:00
Kam
a5dcba72db
New Attack Functions
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- Knockback [GET/SET]
- Melee Range [GET/SET]
- Aggro Range [GET/SET]
2024-02-10 18:22:58 -05:00
Kam
30a6c37277
Add Combat Policy changes to API
2024-01-25 20:17:46 -05:00
Kam
3f408997bb
Merge branch 'dev' into experimental
2024-01-18 16:15:15 -05:00
Kam
e3980ce217
IScreenSize
2024-01-18 16:14:52 -05:00
Kam
0b4432154b
Wiki Changes to API
2024-01-18 16:08:17 -05:00
Kam
fd31facd12
Add IProjectile and IProjectile Sub Events to API
2023-12-31 16:09:38 -05:00
Luis C.M
8c064246f8
Added line support for ICustomNpc
2023-12-03 20:48:36 -06:00
luisc
8a6a873a6d
Merge remote-tracking branch 'origin/dev' into dev
2023-11-30 15:31:45 -06:00
luisc
67aa9e7cb3
Implemented get/setDialog functions for ICustomNpc.
2023-11-30 15:29:34 -06:00
Kam
0a125ec5e2
Update IEntity.java
2023-11-22 17:12:09 -05:00
Kam
1fac6adc21
HP
2023-07-26 18:22:26 -04:00
Luis C.M
e637e30e43
IPos objects now use double values in calculations for distance, addition, cross product, etc.
2023-07-07 17:51:50 -05:00
Luis C.M
9571c852f6
IEntityLivingBase:
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-Added functions to change maxHurtResistanceTime
2023-06-03 15:46:29 -05:00
Luis C.M
f76a79bb52
ScriptLivingBase & ScriptWorld:
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-Added additional IEntity[] ignoreEntities parameter to ignore those entities when creating lists.
-For ScriptLivingBase, the entity using getLookingAtEntities is ignored.
2023-06-01 22:02:26 -05:00