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IJobPuppet:
-Added the option to not interpolate between angles and move from one value to another at a constant speed.
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@@ -4,11 +4,15 @@ public interface IJobPuppet extends IJob {
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void setAnimated(boolean animated);
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boolean fullAngles();
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boolean isAnimated();
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void setInterpolated(boolean interpolate);
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boolean isInterpolated();
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void setFullAngles(boolean limit);
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boolean isAnimated();
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boolean fullAngles();
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void setAnimRate(float animRate);
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