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Add CNPC+ Api
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@@ -0,0 +1,557 @@
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package net.minecraft.util.math;
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import java.util.Iterator;
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import java.util.List;
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import javax.annotation.concurrent.Immutable;
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import net.minecraft.util.Vec3i;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import com.google.common.collect.AbstractIterator;
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import com.google.common.collect.Lists;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MathHelper;
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/**
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* Pasted in from 1.9, with the Vec3d constructor removed
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*/
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@Immutable
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public class BlockPos extends Vec3i
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{
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private static final Logger LOGGER = LogManager.getLogger();
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/** The BlockPos with all coordinates 0 */
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public static final BlockPos ORIGIN = new BlockPos(0, 0, 0);
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private static final int NUM_X_BITS = 26; //1 + MathHelper.calculateLogBaseTwo(MathHelper.roundUpToPowerOfTwo(30000000)); //Manually calculated because of crash
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private static final int NUM_Z_BITS = NUM_X_BITS;
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private static final int NUM_Y_BITS = 64 - NUM_X_BITS - NUM_Z_BITS;
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private static final int Y_SHIFT = 0 + NUM_Z_BITS;
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private static final int X_SHIFT = Y_SHIFT + NUM_Y_BITS;
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private static final long X_MASK = (1L << NUM_X_BITS) - 1L;
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private static final long Y_MASK = (1L << NUM_Y_BITS) - 1L;
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private static final long Z_MASK = (1L << NUM_Z_BITS) - 1L;
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public BlockPos(int x, int y, int z)
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{
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super(x, y, z);
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}
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public BlockPos(double x, double y, double z)
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{
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super(x, y, z);
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}
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public BlockPos(Entity source)
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{
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this(source.posX, source.posY, source.posZ);
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}
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public BlockPos(Vec3i source)
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{
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this(source.getX(), source.getY(), source.getZ());
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}
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/**
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* Add the given coordinates to the coordinates of this BlockPos
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*/
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public BlockPos add(double x, double y, double z)
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{
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return x == 0.0D && y == 0.0D && z == 0.0D ? this : new BlockPos((double)this.getX() + x, (double)this.getY() + y, (double)this.getZ() + z);
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}
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/**
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* Add the given coordinates to the coordinates of this BlockPos
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*/
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public BlockPos add(int x, int y, int z)
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{
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return x == 0 && y == 0 && z == 0 ? this : new BlockPos(this.getX() + x, this.getY() + y, this.getZ() + z);
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}
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/**
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* Add the given Vector to this BlockPos
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*/
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public BlockPos add(Vec3i vec)
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{
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return vec.getX() == 0 && vec.getY() == 0 && vec.getZ() == 0 ? this : new BlockPos(this.getX() + vec.getX(), this.getY() + vec.getY(), this.getZ() + vec.getZ());
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}
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/**
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* Subtract the given Vector from this BlockPos
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*/
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public BlockPos subtract(Vec3i vec)
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{
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return vec.getX() == 0 && vec.getY() == 0 && vec.getZ() == 0 ? this : new BlockPos(this.getX() - vec.getX(), this.getY() - vec.getY(), this.getZ() - vec.getZ());
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}
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/**
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* Offset this BlockPos 1 block up
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*/
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public BlockPos up()
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{
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return this.up(1);
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}
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/**
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* Offset this BlockPos n blocks up
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*/
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public BlockPos up(int n)
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{
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return this.offset(EnumFacing.UP, n);
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}
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/**
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* Offset this BlockPos 1 block down
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*/
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public BlockPos down()
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{
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return this.down(1);
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}
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/**
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* Offset this BlockPos n blocks down
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*/
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public BlockPos down(int n)
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{
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return this.offset(EnumFacing.DOWN, n);
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}
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/**
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* Offset this BlockPos 1 block in northern direction
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*/
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public BlockPos north()
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{
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return this.north(1);
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}
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/**
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* Offset this BlockPos n blocks in northern direction
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*/
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public BlockPos north(int n)
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{
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return this.offset(EnumFacing.NORTH, n);
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}
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/**
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* Offset this BlockPos 1 block in southern direction
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*/
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public BlockPos south()
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{
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return this.south(1);
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}
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/**
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* Offset this BlockPos n blocks in southern direction
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*/
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public BlockPos south(int n)
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{
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return this.offset(EnumFacing.SOUTH, n);
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}
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/**
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* Offset this BlockPos 1 block in western direction
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*/
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public BlockPos west()
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{
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return this.west(1);
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}
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/**
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* Offset this BlockPos n blocks in western direction
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*/
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public BlockPos west(int n)
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{
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return this.offset(EnumFacing.WEST, n);
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}
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/**
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* Offset this BlockPos 1 block in eastern direction
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*/
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public BlockPos east()
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{
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return this.east(1);
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}
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/**
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* Offset this BlockPos n blocks in eastern direction
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*/
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public BlockPos east(int n)
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{
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return this.offset(EnumFacing.EAST, n);
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}
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/**
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* Offset this BlockPos 1 block in the given direction
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*/
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public BlockPos offset(EnumFacing facing)
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{
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return this.offset(facing, 1);
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}
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/**
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* Offsets this BlockPos n blocks in the given direction
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*/
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public BlockPos offset(EnumFacing facing, int n)
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{
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return n == 0 ? this : new BlockPos(this.getX() + facing.getFrontOffsetX() * n, this.getY() + facing.getFrontOffsetY() * n, this.getZ() + facing.getFrontOffsetZ() * n);
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}
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/**
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* Calculate the cross product of this and the given Vector
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*/
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public BlockPos crossProduct(Vec3i vec)
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{
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return new BlockPos(this.getY() * vec.getZ() - this.getZ() * vec.getY(), this.getZ() * vec.getX() - this.getX() * vec.getZ(), this.getX() * vec.getY() - this.getY() * vec.getX());
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}
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/**
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* Serialize this BlockPos into a long value
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*/
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public long toLong()
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{
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return ((long)this.getX() & X_MASK) << X_SHIFT | ((long)this.getY() & Y_MASK) << Y_SHIFT | ((long)this.getZ() & Z_MASK) << 0;
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}
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/**
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* Create a BlockPos from a serialized long value (created by toLong)
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*/
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public static BlockPos fromLong(long serialized)
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{
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int i = (int)(serialized << 64 - X_SHIFT - NUM_X_BITS >> 64 - NUM_X_BITS);
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int j = (int)(serialized << 64 - Y_SHIFT - NUM_Y_BITS >> 64 - NUM_Y_BITS);
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int k = (int)(serialized << 64 - NUM_Z_BITS >> 64 - NUM_Z_BITS);
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return new BlockPos(i, j, k);
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}
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/**
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* Create an Iterable that returns all positions in the box specified by the given corners
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*/
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public static Iterable<BlockPos> getAllInBox(BlockPos from, BlockPos to)
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{
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final BlockPos blockpos = new BlockPos(Math.min(from.getX(), to.getX()), Math.min(from.getY(), to.getY()), Math.min(from.getZ(), to.getZ()));
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final BlockPos blockpos1 = new BlockPos(Math.max(from.getX(), to.getX()), Math.max(from.getY(), to.getY()), Math.max(from.getZ(), to.getZ()));
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return new Iterable<BlockPos>()
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{
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public Iterator<BlockPos> iterator()
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{
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return new AbstractIterator<BlockPos>()
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{
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private BlockPos lastReturned = null;
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protected BlockPos computeNext()
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{
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if (this.lastReturned == null)
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{
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this.lastReturned = blockpos;
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return this.lastReturned;
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}
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else if (this.lastReturned.equals(blockpos1))
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{
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return (BlockPos)this.endOfData();
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}
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else
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{
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int i = this.lastReturned.getX();
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int j = this.lastReturned.getY();
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int k = this.lastReturned.getZ();
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if (i < blockpos1.getX())
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{
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++i;
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}
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else if (j < blockpos1.getY())
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{
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i = blockpos.getX();
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++j;
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}
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else if (k < blockpos1.getZ())
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{
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i = blockpos.getX();
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j = blockpos.getY();
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++k;
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}
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this.lastReturned = new BlockPos(i, j, k);
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return this.lastReturned;
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}
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}
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};
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}
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};
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}
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/**
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* Returns a version of this BlockPos that is guaranteed to be immutable.
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*
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* <p>When storing a BlockPos given to you for an extended period of time, make sure you
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* use this in case the value is changed internally.</p>
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*/
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public BlockPos toImmutable()
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{
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return this;
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}
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/**
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* Like getAllInBox but reuses a single MutableBlockPos instead. If this method is used, the resulting BlockPos
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* instances can only be used inside the iteration loop.
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*/
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public static Iterable<BlockPos.MutableBlockPos> getAllInBoxMutable(BlockPos from, BlockPos to)
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{
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final BlockPos blockpos = new BlockPos(Math.min(from.getX(), to.getX()), Math.min(from.getY(), to.getY()), Math.min(from.getZ(), to.getZ()));
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final BlockPos blockpos1 = new BlockPos(Math.max(from.getX(), to.getX()), Math.max(from.getY(), to.getY()), Math.max(from.getZ(), to.getZ()));
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return new Iterable<BlockPos.MutableBlockPos>()
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{
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public Iterator<BlockPos.MutableBlockPos> iterator()
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{
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return new AbstractIterator<BlockPos.MutableBlockPos>()
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{
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private BlockPos.MutableBlockPos theBlockPos = null;
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protected BlockPos.MutableBlockPos computeNext()
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{
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if (this.theBlockPos == null)
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{
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this.theBlockPos = new BlockPos.MutableBlockPos(blockpos.getX(), blockpos.getY(), blockpos.getZ());
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return this.theBlockPos;
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}
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else if (this.theBlockPos.equals(blockpos1))
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{
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return (BlockPos.MutableBlockPos)this.endOfData();
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}
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else
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{
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int i = this.theBlockPos.getX();
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int j = this.theBlockPos.getY();
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int k = this.theBlockPos.getZ();
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if (i < blockpos1.getX())
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{
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++i;
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}
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else if (j < blockpos1.getY())
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{
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i = blockpos.getX();
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++j;
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}
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else if (k < blockpos1.getZ())
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{
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i = blockpos.getX();
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j = blockpos.getY();
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++k;
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}
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this.theBlockPos.x = i;
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this.theBlockPos.y = j;
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this.theBlockPos.z = k;
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return this.theBlockPos;
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}
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}
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};
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}
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};
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}
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public static class MutableBlockPos extends BlockPos
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{
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/** Mutable X Coordinate */
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protected int x;
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/** Mutable Y Coordinate */
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protected int y;
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/** Mutable Z Coordinate */
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protected int z;
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public MutableBlockPos()
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{
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this(0, 0, 0);
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}
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public MutableBlockPos(BlockPos pos)
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{
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this(pos.getX(), pos.getY(), pos.getZ());
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}
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public MutableBlockPos(int x_, int y_, int z_)
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{
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super(0, 0, 0);
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this.x = x_;
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this.y = y_;
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this.z = z_;
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}
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/**
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* Gets the X coordinate.
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*/
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public int getX()
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{
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return this.x;
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}
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/**
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* Gets the Y coordinate.
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*/
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public int getY()
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{
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return this.y;
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}
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/**
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* Gets the Z coordinate.
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*/
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public int getZ()
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{
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return this.z;
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}
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/**
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* Sets the position, MUST not be name 'set' as that causes obfusication conflicts with func_185343_d
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*/
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public BlockPos.MutableBlockPos setPos(int xIn, int yIn, int zIn)
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{
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this.x = xIn;
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this.y = yIn;
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this.z = zIn;
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return this;
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}
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public BlockPos.MutableBlockPos setPos(double p_189532_1_, double p_189532_3_, double p_189532_5_)
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{
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return this.setPos(MathHelper.floor_double(p_189532_1_), MathHelper.floor_double(p_189532_3_), MathHelper.floor_double(p_189532_5_));
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}
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@SideOnly(Side.CLIENT)
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public BlockPos.MutableBlockPos setPos(Entity p_189535_1_)
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{
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return this.setPos(p_189535_1_.posX, p_189535_1_.posY, p_189535_1_.posZ);
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}
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public BlockPos.MutableBlockPos setPos(Vec3i p_189533_1_)
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{
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return this.setPos(p_189533_1_.getX(), p_189533_1_.getY(), p_189533_1_.getZ());
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}
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public BlockPos.MutableBlockPos move(EnumFacing p_189536_1_)
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{
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return this.move(p_189536_1_, 1);
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}
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public BlockPos.MutableBlockPos move(EnumFacing p_189534_1_, int p_189534_2_)
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{
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return this.setPos(this.x + p_189534_1_.getFrontOffsetX() * p_189534_2_, this.y + p_189534_1_.getFrontOffsetY() * p_189534_2_, this.z + p_189534_1_.getFrontOffsetZ() * p_189534_2_);
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}
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||||
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||||
public void setY(int yIn)
|
||||
{
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this.y = yIn;
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}
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||||
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||||
/**
|
||||
* Returns a version of this BlockPos that is guaranteed to be immutable.
|
||||
*
|
||||
* <p>When storing a BlockPos given to you for an extended period of time, make sure you
|
||||
* use this in case the value is changed internally.</p>
|
||||
*/
|
||||
public BlockPos toImmutable()
|
||||
{
|
||||
return new BlockPos(this);
|
||||
}
|
||||
}
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||||
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||||
public static final class PooledMutableBlockPos extends BlockPos.MutableBlockPos
|
||||
{
|
||||
private boolean released;
|
||||
private static final List<BlockPos.PooledMutableBlockPos> POOL = Lists.<BlockPos.PooledMutableBlockPos>newArrayList();
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||||
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||||
private PooledMutableBlockPos(int xIn, int yIn, int zIn)
|
||||
{
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||||
super(xIn, yIn, zIn);
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||||
}
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||||
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||||
public static BlockPos.PooledMutableBlockPos retain()
|
||||
{
|
||||
return retain(0, 0, 0);
|
||||
}
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||||
|
||||
public static BlockPos.PooledMutableBlockPos retain(double xIn, double yIn, double zIn)
|
||||
{
|
||||
return retain(MathHelper.floor_double(xIn), MathHelper.floor_double(yIn), MathHelper.floor_double(zIn));
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static BlockPos.PooledMutableBlockPos retain(Vec3i vec)
|
||||
{
|
||||
return retain(vec.getX(), vec.getY(), vec.getZ());
|
||||
}
|
||||
|
||||
public static BlockPos.PooledMutableBlockPos retain(int xIn, int yIn, int zIn)
|
||||
{
|
||||
synchronized (POOL)
|
||||
{
|
||||
if (!POOL.isEmpty())
|
||||
{
|
||||
BlockPos.PooledMutableBlockPos blockpos$pooledmutableblockpos = (BlockPos.PooledMutableBlockPos)POOL.remove(POOL.size() - 1);
|
||||
|
||||
if (blockpos$pooledmutableblockpos != null && blockpos$pooledmutableblockpos.released)
|
||||
{
|
||||
blockpos$pooledmutableblockpos.released = false;
|
||||
blockpos$pooledmutableblockpos.set(xIn, yIn, zIn);
|
||||
return blockpos$pooledmutableblockpos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new BlockPos.PooledMutableBlockPos(xIn, yIn, zIn);
|
||||
}
|
||||
|
||||
public void release()
|
||||
{
|
||||
synchronized (POOL)
|
||||
{
|
||||
if (POOL.size() < 100)
|
||||
{
|
||||
POOL.add(this);
|
||||
}
|
||||
|
||||
this.released = true;
|
||||
}
|
||||
}
|
||||
|
||||
public BlockPos.PooledMutableBlockPos set(int xIn, int yIn, int zIn)
|
||||
{
|
||||
if (this.released)
|
||||
{
|
||||
BlockPos.LOGGER.error("PooledMutableBlockPosition modified after it was released.", new Throwable());
|
||||
this.released = false;
|
||||
}
|
||||
|
||||
return (BlockPos.PooledMutableBlockPos)super.setPos(xIn, yIn, zIn);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public BlockPos.PooledMutableBlockPos set(Entity p_189537_1_)
|
||||
{
|
||||
return (BlockPos.PooledMutableBlockPos)super.setPos(p_189537_1_);
|
||||
}
|
||||
|
||||
public BlockPos.PooledMutableBlockPos set(double xIn, double yIn, double zIn)
|
||||
{
|
||||
return (BlockPos.PooledMutableBlockPos)super.setPos(xIn, yIn, zIn);
|
||||
}
|
||||
|
||||
public BlockPos.PooledMutableBlockPos set(Vec3i vec)
|
||||
{
|
||||
return (BlockPos.PooledMutableBlockPos)super.setPos(vec);
|
||||
}
|
||||
|
||||
public BlockPos.PooledMutableBlockPos offsetMutable(EnumFacing facing)
|
||||
{
|
||||
return (BlockPos.PooledMutableBlockPos)super.move(facing);
|
||||
}
|
||||
|
||||
public BlockPos.PooledMutableBlockPos movePos(EnumFacing p_189538_1_, int p_189538_2_)
|
||||
{
|
||||
return (BlockPos.PooledMutableBlockPos)super.move(p_189538_1_, p_189538_2_);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user