diff --git a/java/noppes/npcs/api/entity/ICustomNpc.java b/java/noppes/npcs/api/entity/ICustomNpc.java index c8168c4..8040c23 100644 --- a/java/noppes/npcs/api/entity/ICustomNpc.java +++ b/java/noppes/npcs/api/entity/ICustomNpc.java @@ -464,6 +464,7 @@ public interface ICustomNpc extends IEntityLiving { * 0 - Flip * 1 - Brute * 2 - Stubborn + * 4 - Tactical * */ void setCombatPolicy(int policy); @@ -474,6 +475,7 @@ public interface ICustomNpc extends IEntityLiving { * 0 - Flip * 1 - Brute * 2 - Stubborn + * 3 - Tactical * */ int getCombatPolicy(); @@ -741,32 +743,32 @@ public interface ICustomNpc extends IEntityLiving { * @param canDespawn True if the NPC should naturally despawn. False otherwise. */ void setNaturallyDespawns(boolean canDespawn); - + /** * @return true if this npc was spawned by a player using soulstone */ boolean spawnedFromSoulStone(); - + /** * @return the name of the player who spawned this npc using soulstone. null if not spawned by soulstone */ String getSoulStonePlayerName(); - + /** * @return true if npc was spawned by soul stone. becomes false after the init function is called. */ boolean isSoulStoneInit(); - + /** - * @return does this npc refuse to be taken by soul stone + * @return does this npc refuse to be taken by soul stone */ boolean getRefuseSoulStone(); - + /** * @param refuse set if this npc refuses to be taken by soul stone */ void setRefuseSoulStone(boolean refuse); - + /** * requires SoulStoneFriendlyNPCs in config to be true * -1 by default @@ -774,7 +776,7 @@ public interface ICustomNpc extends IEntityLiving { * @return the minimum faction points needed to soulstone this npc */ int getMinPointsToSoulStone(); - + /** * requires SoulStoneFriendlyNPCs in config to be true * -1 by default @@ -782,7 +784,7 @@ public interface ICustomNpc extends IEntityLiving { * @param points the minimum faction points needed to soulstone this npc */ void setMinPointsToSoulStone(int points); - + /** * @param player The player to give the item to * @param item The item given to the player