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Changed mixin to support players with animations better. Rotations and pivots are now saved as and use floats.
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@@ -10,13 +10,13 @@ public interface IFramePart{
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IFramePart setPart(int partId);
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int[] getRotations();
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float[] getRotations();
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IFramePart setRotations(int[] rotation);
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IFramePart setRotations(float[] rotation);
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int[] getPivots();
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float[] getPivots();
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IFramePart setPivots(int[] pivot);
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IFramePart setPivots(float[] pivot);
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boolean isCustomized();
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