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Updated IEntityLivingBase with functions that already existed in ScriptLivingBase, but weren't in the interface.
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@@ -176,6 +176,20 @@ public interface IEntityLivingBase<T extends EntityLivingBase> extends IEntity<T
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*/
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void setArmor(int slot, IItemStack item);
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boolean isChild();
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void renderBrokenItemStack(IItemStack itemStack);
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boolean isOnLadder();
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int getTotalArmorValue();
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int getArrowCountInEntity();
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void setArrowCountInEntity(int count);
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void dismountEntity(IEntity entity);
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void setAIMoveSpeed(float speed);
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float getAIMoveSpeed();
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