Updated IEntityLivingBase with functions that already existed in ScriptLivingBase, but weren't in the interface.

This commit is contained in:
Luis C.M committed 2022-12-27 23:19:39 -06:00
1 parent d2601e5d57
commit 093dd81b9b
1 file changed
+14
@@ -176,6 +176,20 @@ public interface IEntityLivingBase<T extends EntityLivingBase> extends IEntity<T
*/
void setArmor(int slot, IItemStack item);
boolean isChild();
void renderBrokenItemStack(IItemStack itemStack);
boolean isOnLadder();
int getTotalArmorValue();
int getArrowCountInEntity();
void setArrowCountInEntity(int count);
void dismountEntity(IEntity entity);
void setAIMoveSpeed(float speed);
float getAIMoveSpeed();