The Great Naming Scheme Cleanup. Breaking change.

- Replaced "EBS" with "subchunk"
- Replaced "section" with "subchunk"
- Removed the Chunk* prefix from most classes
- Data manager names much more descriptive and less verbose

Yes, this contradicts the backwards compatibility requirements set forth in the FalsePatternLib StableAPI interface, however, we're still in beta, and only our mods use this library as far as I'm aware, so it's fine to make changes like this for now.
This commit is contained in:
FalsePattern committed 2023-12-13 17:05:49 +01:00
1 parent 5cc9340f67
commit b5a84fc1fa
19 files changed
+250 -265

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@@ -7,7 +7,7 @@
package com.falsepattern.chunk.internal;
import com.falsepattern.chunk.api.ChunkDataRegistry;
import com.falsepattern.chunk.api.DataRegistry;
import com.falsepattern.chunk.internal.vanilla.BiomeManager;
import com.falsepattern.chunk.internal.vanilla.BlockIDManager;
import com.falsepattern.chunk.internal.vanilla.BlocklightManager;
@@ -27,11 +27,11 @@ public class ChunkAPI {
@Mod.EventHandler
public void init(FMLInitializationEvent event) {
ChunkDataRegistry.registerDataManager(new BlockIDManager());
ChunkDataRegistry.registerDataManager(new MetadataManager());
ChunkDataRegistry.registerDataManager(new LightingManager());
ChunkDataRegistry.registerDataManager(new BlocklightManager());
ChunkDataRegistry.registerDataManager(new SkylightManager());
ChunkDataRegistry.registerDataManager(new BiomeManager());
DataRegistry.registerDataManager(new BlockIDManager());
DataRegistry.registerDataManager(new MetadataManager());
DataRegistry.registerDataManager(new LightingManager());
DataRegistry.registerDataManager(new BlocklightManager());
DataRegistry.registerDataManager(new SkylightManager());
DataRegistry.registerDataManager(new BiomeManager());
}
}