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https://github.com/GTNewHorizons/Chisel.git
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[ci skip] spotlessApply with the new settings
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@@ -9,6 +9,7 @@ import net.minecraft.client.particle.EntityDiggingFX;
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import net.minecraft.client.particle.EntityLavaFX;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import team.chisel.block.BlockGrimstone;
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import team.chisel.block.BlockHolystone;
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import team.chisel.block.BlockLavastone;
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@@ -24,226 +25,269 @@ import team.chisel.utils.GeneralClient;
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public class GeneralChiselClient {
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public static Random rand = new Random();
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public static int tick = 0;
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public static Random rand = new Random();
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public static int tick = 0;
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public static void spawnLavastoneFX(World world, BlockLavastone block, int x, int y, int z) {
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if (Configurations.particlesTickrate != 0 && tick++ % Configurations.particlesTickrate != 0 || Minecraft.getMinecraft().gameSettings.particleSetting != 0)
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return;
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public static void spawnLavastoneFX(World world, BlockLavastone block, int x, int y, int z) {
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if (Configurations.particlesTickrate != 0 && tick++ % Configurations.particlesTickrate != 0
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|| Minecraft.getMinecraft().gameSettings.particleSetting != 0)
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return;
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float f = 0.15F;
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double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
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double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
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double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
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float f = 0.15F;
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double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinX();
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double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinY();
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double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinZ();
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switch (rand.nextInt(6)) {
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case 0:
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y1 = y + block.getBlockBoundsMinY() - f;
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y--;
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break;
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case 1:
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y1 = y + block.getBlockBoundsMaxY() + f;
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y++;
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break;
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case 2:
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z1 = z + block.getBlockBoundsMinZ() - f;
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z--;
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break;
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case 3:
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z1 = z + block.getBlockBoundsMaxZ() + f;
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z++;
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break;
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case 4:
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x1 = x + block.getBlockBoundsMinX() - f;
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x--;
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break;
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case 5:
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x1 = x + block.getBlockBoundsMaxX() + f;
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x++;
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break;
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}
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switch (rand.nextInt(6)) {
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case 0:
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y1 = y + block.getBlockBoundsMinY() - f;
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y--;
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break;
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case 1:
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y1 = y + block.getBlockBoundsMaxY() + f;
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y++;
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break;
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case 2:
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z1 = z + block.getBlockBoundsMinZ() - f;
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z--;
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break;
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case 3:
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z1 = z + block.getBlockBoundsMaxZ() + f;
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z++;
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break;
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case 4:
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x1 = x + block.getBlockBoundsMinX() - f;
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x--;
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break;
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case 5:
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x1 = x + block.getBlockBoundsMaxX() + f;
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x++;
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break;
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}
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if (world.getBlock(x, y, z).isOpaqueCube())
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return;
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if (world.getBlock(x, y, z).isOpaqueCube()) return;
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EntityLavaFX res = new EntityLavaFX(world, x1, y1, z1);
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double multiplier = 0.45;
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res.motionX = -multiplier * (x1 - x - 0.5);
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res.motionY = multiplier * (y1 - y - 0.5);
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res.motionZ = -multiplier * (z1 - z - 0.5);
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EntityLavaFX res = new EntityLavaFX(world, x1, y1, z1);
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double multiplier = 0.45;
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res.motionX = -multiplier * (x1 - x - 0.5);
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res.motionY = multiplier * (y1 - y - 0.5);
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res.motionZ = -multiplier * (z1 - z - 0.5);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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public static void spawnHolystoneFX(World world, BlockHolystone block, int x, int y, int z) {
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if (Configurations.particlesTickrate != 0 && tick++ % Configurations.particlesTickrate != 0 || Minecraft.getMinecraft().gameSettings.particleSetting != 0)
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return;
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public static void spawnHolystoneFX(World world, BlockHolystone block, int x, int y, int z) {
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if (Configurations.particlesTickrate != 0 && tick++ % Configurations.particlesTickrate != 0
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|| Minecraft.getMinecraft().gameSettings.particleSetting != 0)
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return;
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float f = 0.15F;
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double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
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double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
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double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
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float f = 0.15F;
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double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinX();
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double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinY();
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double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinZ();
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switch (rand.nextInt(6)) {
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case 0:
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y1 = y + block.getBlockBoundsMinY() - f;
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y--;
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break;
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case 1:
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y1 = y + block.getBlockBoundsMaxY() + f;
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y++;
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break;
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case 2:
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z1 = z + block.getBlockBoundsMinZ() - f;
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z--;
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break;
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case 3:
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z1 = z + block.getBlockBoundsMaxZ() + f;
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z++;
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break;
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case 4:
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x1 = x + block.getBlockBoundsMinX() - f;
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x--;
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break;
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case 5:
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x1 = x + block.getBlockBoundsMaxX() + f;
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x++;
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break;
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}
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switch (rand.nextInt(6)) {
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case 0:
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y1 = y + block.getBlockBoundsMinY() - f;
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y--;
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break;
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case 1:
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y1 = y + block.getBlockBoundsMaxY() + f;
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y++;
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break;
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case 2:
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z1 = z + block.getBlockBoundsMinZ() - f;
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z--;
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break;
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case 3:
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z1 = z + block.getBlockBoundsMaxZ() + f;
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z++;
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break;
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case 4:
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x1 = x + block.getBlockBoundsMinX() - f;
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x--;
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break;
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case 5:
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x1 = x + block.getBlockBoundsMaxX() + f;
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x++;
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break;
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}
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if (world.getBlock(x, y, z).isOpaqueCube())
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return;
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if (world.getBlock(x, y, z).isOpaqueCube()) return;
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EntityHolystoneFX res = new EntityHolystoneFX(world, block, x1, y1, z1);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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EntityHolystoneFX res = new EntityHolystoneFX(world, block, x1, y1, z1);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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public static void spawnGrimstoneFX(World world, BlockGrimstone block, int x, int y, int z) {
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if (Configurations.particlesTickrate != 0 && tick++ % Configurations.particlesTickrate != 0)
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return;
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public static void spawnGrimstoneFX(World world, BlockGrimstone block, int x, int y, int z) {
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if (Configurations.particlesTickrate != 0 && tick++ % Configurations.particlesTickrate != 0) return;
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float f = 0.15F;
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double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
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double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
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double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
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float f = 0.15F;
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double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinX();
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double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinY();
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double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinZ();
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switch (rand.nextInt(6)) {
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case 0:
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y1 = y + block.getBlockBoundsMinY() - f;
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y--;
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break;
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case 1:
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y1 = y + block.getBlockBoundsMaxY() + f;
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y++;
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break;
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case 2:
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z1 = z + block.getBlockBoundsMinZ() - f;
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z--;
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break;
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case 3:
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z1 = z + block.getBlockBoundsMaxZ() + f;
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z++;
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break;
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case 4:
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x1 = x + block.getBlockBoundsMinX() - f;
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x--;
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break;
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case 5:
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x1 = x + block.getBlockBoundsMaxX() + f;
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x++;
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break;
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}
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switch (rand.nextInt(6)) {
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case 0:
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y1 = y + block.getBlockBoundsMinY() - f;
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y--;
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break;
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case 1:
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y1 = y + block.getBlockBoundsMaxY() + f;
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y++;
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break;
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case 2:
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z1 = z + block.getBlockBoundsMinZ() - f;
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z--;
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break;
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case 3:
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z1 = z + block.getBlockBoundsMaxZ() + f;
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z++;
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break;
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case 4:
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x1 = x + block.getBlockBoundsMinX() - f;
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x--;
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break;
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case 5:
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x1 = x + block.getBlockBoundsMaxX() + f;
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x++;
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break;
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}
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if (world.getBlock(x, y, z).isOpaqueCube())
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return;
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if (world.getBlock(x, y, z).isOpaqueCube()) return;
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EntityGrimstoneFX res = new EntityGrimstoneFX(world, block, x1, y1, z1);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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EntityGrimstoneFX res = new EntityGrimstoneFX(world, block, x1, y1, z1);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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public static void spawnSnakestoneObsidianFX(World world, BlockSnakestoneObsidian block, int x, int y, int z) {
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if (Configurations.particlesTickrate != 0 || tick++ % Configurations.particlesTickrate != 0 || Minecraft.getMinecraft().gameSettings.particleSetting != 0) {
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EntitySnakestoneObsidianFX res = new EntitySnakestoneObsidianFX(world, block, x, y, z);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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}
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public static void spawnSnakestoneObsidianFX(World world, BlockSnakestoneObsidian block, int x, int y, int z) {
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if (Configurations.particlesTickrate != 0 || tick++ % Configurations.particlesTickrate != 0
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|| Minecraft.getMinecraft().gameSettings.particleSetting != 0) {
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EntitySnakestoneObsidianFX res = new EntitySnakestoneObsidianFX(world, block, x, y, z);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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}
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public static void spawnBallOMossFX(World world, double x, double y, double z) {
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if (Configurations.particlesTickrate == 0 || tick++ % Configurations.particlesTickrate == 0 || Minecraft.getMinecraft().gameSettings.particleSetting != 0) {
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EntityBallOMossFX res = new EntityBallOMossFX(world, x, y, z);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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}
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public static void spawnBallOMossFX(World world, double x, double y, double z) {
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if (Configurations.particlesTickrate == 0 || tick++ % Configurations.particlesTickrate == 0
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|| Minecraft.getMinecraft().gameSettings.particleSetting != 0) {
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EntityBallOMossFX res = new EntityBallOMossFX(world, x, y, z);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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}
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public static EntityDiggingFX addBlockHitEffects(World world, int x, int y, int z, int side) {
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Block block = world.getBlock(x, y, z);
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if (block.isAir(world, x, y, z) || Minecraft.getMinecraft().gameSettings.particleSetting != 0)
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return null;
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public static EntityDiggingFX addBlockHitEffects(World world, int x, int y, int z, int side) {
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Block block = world.getBlock(x, y, z);
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if (block.isAir(world, x, y, z) || Minecraft.getMinecraft().gameSettings.particleSetting != 0) return null;
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EffectRenderer renderer = Minecraft.getMinecraft().effectRenderer;
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EffectRenderer renderer = Minecraft.getMinecraft().effectRenderer;
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float f = 0.1F;
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double d0 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
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double d1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
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double d2 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
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float f = 0.1F;
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double d0 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinX();
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double d1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinY();
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double d2 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F)
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+ f
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+ block.getBlockBoundsMinZ();
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switch (side) {
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case 0:
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d1 = y + block.getBlockBoundsMinY() - f;
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break;
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case 1:
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d1 = y + block.getBlockBoundsMaxY() + f;
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break;
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case 2:
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d2 = z + block.getBlockBoundsMinZ() - f;
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break;
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case 3:
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d2 = z + block.getBlockBoundsMaxZ() + f;
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break;
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case 4:
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d0 = x + block.getBlockBoundsMinX() - f;
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break;
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case 5:
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d0 = x + block.getBlockBoundsMaxX() + f;
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break;
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}
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switch (side) {
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case 0:
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d1 = y + block.getBlockBoundsMinY() - f;
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break;
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case 1:
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d1 = y + block.getBlockBoundsMaxY() + f;
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break;
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case 2:
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d2 = z + block.getBlockBoundsMinZ() - f;
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break;
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case 3:
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d2 = z + block.getBlockBoundsMaxZ() + f;
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break;
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case 4:
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d0 = x + block.getBlockBoundsMinX() - f;
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break;
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case 5:
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d0 = x + block.getBlockBoundsMaxX() + f;
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break;
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}
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EntityDiggingFX res = new EntityDiggingFX(world, d0, d1, d2, 0.0D, 0.0D, 0.0D, block, world.getBlockMetadata(x, y, z), side);
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res.motionX = d0 - (x + 0.5);
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res.motionY = d1 - (y + 0.5);
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res.motionZ = d2 - (z + 0.5);
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EntityDiggingFX res = new EntityDiggingFX(
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world,
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d0,
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d1,
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d2,
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0.0D,
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0.0D,
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0.0D,
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block,
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world.getBlockMetadata(x, y, z),
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side);
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res.motionX = d0 - (x + 0.5);
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res.motionY = d1 - (y + 0.5);
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res.motionZ = d2 - (z + 0.5);
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renderer.addEffect(res);
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renderer.addEffect(res);
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return res;
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}
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return res;
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}
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public static void spawnChiselEffect(int x, int y, int z, String sound) {
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World world = Minecraft.getMinecraft().theWorld;
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for (int side = 0; side < 6; side++) {
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for (int j = 0; j < 16; j++) {
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EntityDiggingFX fx = addBlockHitEffects(Minecraft.getMinecraft().theWorld, x, y, z, side);
|
||||
if (fx == null)
|
||||
return;
|
||||
public static void spawnChiselEffect(int x, int y, int z, String sound) {
|
||||
World world = Minecraft.getMinecraft().theWorld;
|
||||
for (int side = 0; side < 6; side++) {
|
||||
for (int j = 0; j < 16; j++) {
|
||||
EntityDiggingFX fx = addBlockHitEffects(Minecraft.getMinecraft().theWorld, x, y, z, side);
|
||||
if (fx == null) return;
|
||||
|
||||
fx.multipleParticleScaleBy(0.25f + 0.5f * rand.nextFloat());
|
||||
fx.multiplyVelocity(0.3f * rand.nextFloat());
|
||||
}
|
||||
}
|
||||
fx.multipleParticleScaleBy(0.25f + 0.5f * rand.nextFloat());
|
||||
fx.multiplyVelocity(0.3f * rand.nextFloat());
|
||||
}
|
||||
}
|
||||
|
||||
GeneralClient.playChiselSound(world, x, y, z, sound);
|
||||
}
|
||||
GeneralClient.playChiselSound(world, x, y, z, sound);
|
||||
}
|
||||
|
||||
public static void spawnAutoChiselFX(TileEntityAutoChisel te, ItemStack base) {
|
||||
if (base != null && Minecraft.getMinecraft().gameSettings.particleSetting == 0) {
|
||||
for (int i = 0; i < 10; i++) {
|
||||
EntityDiggingFX particle = new EntityDiggingFX(te.getWorldObj(), te.xCoord + 0.5, te.yCoord + 0.95, te.zCoord + 0.5, 0, 0, 0, Block.getBlockFromItem(base.getItem()),
|
||||
base.getItemDamage());
|
||||
particle.setVelocity((te.getWorldObj().rand.nextDouble() / 4) - 0.125, te.getWorldObj().rand.nextDouble() / 8, (te.getWorldObj().rand.nextDouble() / 4) - 0.125);
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
|
||||
}
|
||||
String sound = Carving.chisel.getVariationSound(base.getItem(), base.getItemDamage());
|
||||
GeneralClient.playChiselSound(te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord, sound);
|
||||
}
|
||||
}
|
||||
public static void spawnAutoChiselFX(TileEntityAutoChisel te, ItemStack base) {
|
||||
if (base != null && Minecraft.getMinecraft().gameSettings.particleSetting == 0) {
|
||||
for (int i = 0; i < 10; i++) {
|
||||
EntityDiggingFX particle = new EntityDiggingFX(
|
||||
te.getWorldObj(),
|
||||
te.xCoord + 0.5,
|
||||
te.yCoord + 0.95,
|
||||
te.zCoord + 0.5,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
Block.getBlockFromItem(base.getItem()),
|
||||
base.getItemDamage());
|
||||
particle.setVelocity(
|
||||
(te.getWorldObj().rand.nextDouble() / 4) - 0.125,
|
||||
te.getWorldObj().rand.nextDouble() / 8,
|
||||
(te.getWorldObj().rand.nextDouble() / 4) - 0.125);
|
||||
Minecraft.getMinecraft().effectRenderer.addEffect(particle);
|
||||
}
|
||||
String sound = Carving.chisel.getVariationSound(base.getItem(), base.getItemDamage());
|
||||
GeneralClient.playChiselSound(te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord, sound);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user