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https://github.com/GTNewHorizons/Binnie.git
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93 lines
3.5 KiB
Java
93 lines
3.5 KiB
Java
package binnie.genetics.craftgui;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.nbt.NBTTagList;
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import binnie.core.AbstractMod;
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import binnie.core.craftgui.geometry.Position;
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import binnie.core.craftgui.minecraft.GUIIcon;
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import binnie.core.craftgui.minecraft.InventoryType;
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import binnie.core.craftgui.minecraft.Window;
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import binnie.core.craftgui.minecraft.control.ControlEnergyBar;
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import binnie.core.craftgui.minecraft.control.ControlErrorState;
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import binnie.core.craftgui.minecraft.control.ControlIconDisplay;
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import binnie.core.craftgui.minecraft.control.ControlLiquidTank;
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import binnie.core.craftgui.minecraft.control.ControlMachineProgress;
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import binnie.core.craftgui.minecraft.control.ControlPlayerInventory;
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import binnie.core.craftgui.minecraft.control.ControlSlot;
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import binnie.core.craftgui.minecraft.control.ControlSlotArray;
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import binnie.core.craftgui.resource.Texture;
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import binnie.core.craftgui.resource.minecraft.StandardTexture;
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import binnie.core.network.packet.MessageCraftGUI;
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import binnie.core.util.I18N;
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import binnie.genetics.Genetics;
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import binnie.genetics.core.GeneticsTexture;
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import binnie.genetics.machine.incubator.Incubator;
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import cpw.mods.fml.relauncher.Side;
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public class WindowIncubator extends WindowMachine {
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protected static Texture progressBase = new StandardTexture(0, 91, 38, 32, GeneticsTexture.GUIProcess);
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protected static Texture progress = new StandardTexture(38, 91, 38, 32, GeneticsTexture.GUIProcess);
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public WindowIncubator(EntityPlayer player, IInventory inventory, Side side) {
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super(228, 196, player, inventory, side);
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}
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public static Window create(EntityPlayer player, IInventory inventory, Side side) {
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return new WindowIncubator(player, inventory, side);
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}
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@Override
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public void initialiseClient() {
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super.initialiseClient();
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final NBTTagList actions = new NBTTagList();
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int x = 16;
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int y = 32;
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new ControlLiquidTank(this, x, y).setTankID(Incubator.TANK_INPUT);
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x += 26;
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new ControlSlotArray(this, x, y + 3, 1, 3).create(actions, InventoryType.Machine, Incubator.SLOT_QUEUE);
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x += 20;
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new ControlIconDisplay(this, x, y + 3 + 10, GUIIcon.ArrowRight.getIcon());
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x += 18;
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new ControlMachineProgress(
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this,
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x,
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y + 6,
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WindowIncubator.progressBase,
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WindowIncubator.progress,
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Position.LEFT);
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new ControlSlot(this, x + 10, y + 3 + 10).assign(actions, InventoryType.Machine, Incubator.SLOT_INCUBATOR);
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x += 40;
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new ControlIconDisplay(this, x, y + 3 + 10, GUIIcon.ArrowRight.getIcon());
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x += 18;
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new ControlSlotArray(this, x, y + 3, 1, 3).create(actions, InventoryType.Machine, Incubator.SLOT_OUTPUT);
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x += 26;
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new ControlLiquidTank(this, x, y).setTankID(Incubator.TANK_OUTPUT);
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x += 34;
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new ControlEnergyBar(this, x, y + 3, 16, 54, Position.BOTTOM);
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new ControlErrorState(this, 91.0f, 82.0f);
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new ControlPlayerInventory(this).create(actions);
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MessageCraftGUI.sendToServer(actions);
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}
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@Override
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public String getTitle() {
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return I18N.localise("genetics.machine.labMachine.incubator");
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}
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@Override
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protected AbstractMod getMod() {
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return Genetics.instance;
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}
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@Override
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protected String getName() {
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return "Incubator";
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}
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}
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