Files
Binnie/src/main/java/binnie/genetics/item/ModuleItem.java
T
Alexander Kornilov 2f683650c0 [1.7.10] Added some localization (#86)
* Added some localization
us_GB lang files cleanup

* Fix compile errors

* Some refactoring

* Added some localization
Some refactoring
2017-06-02 22:50:03 -07:00

254 lines
7.7 KiB
Java

package binnie.genetics.item;
import binnie.Binnie;
import binnie.botany.Botany;
import binnie.core.BinnieCore;
import binnie.core.IInitializable;
import binnie.core.Mods;
import binnie.core.liquid.ItemFluidContainer;
import binnie.core.resource.BinnieIcon;
import binnie.extrabees.ExtraBees;
import binnie.extratrees.ExtraTrees;
import binnie.genetics.GeneticsCreativeTab;
import binnie.genetics.Genetics;
import cpw.mods.fml.common.registry.GameRegistry;
import forestry.api.recipes.RecipeManagers;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.oredict.ShapedOreRecipe;
import net.minecraftforge.oredict.ShapelessOreRecipe;
public class ModuleItem implements IInitializable {
public static BinnieIcon iconNight;
public static BinnieIcon iconDaytime;
public static BinnieIcon iconAllDay;
public static BinnieIcon iconRain;
public static BinnieIcon iconNoRain;
public static BinnieIcon iconSky;
public static BinnieIcon iconNoSky;
public static BinnieIcon iconFire;
public static BinnieIcon iconNoFire;
public static BinnieIcon iconAdd;
public static BinnieIcon iconArrow;
public static BinnieIcon iconAdd0;
public static BinnieIcon iconArrow0;
public static BinnieIcon iconAdd1;
public static BinnieIcon iconArrow1;
@Override
public void preInit() {
Genetics.itemSerum = new ItemSerum();
Genetics.itemSerumArray = new ItemSerumArray();
Genetics.itemSequencer = new ItemSequence();
Genetics.itemGenetics = Binnie.Item.registerMiscItems(GeneticsItems.values(), GeneticsCreativeTab.instance);
Genetics.database = new ItemDatabase();
Genetics.analyst = new ItemAnalyst();
Genetics.registry = new ItemRegistry();
Genetics.masterRegistry = new ItemMasterRegistry();
Binnie.Liquid.createLiquids(GeneticLiquid.values(), ItemFluidContainer.LiquidGenetics);
}
@Override
public void init() {
ModuleItem.iconNight = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.night");
ModuleItem.iconDaytime = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.day");
ModuleItem.iconAllDay = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.allday");
ModuleItem.iconRain = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.rain");
ModuleItem.iconNoRain = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.norain");
ModuleItem.iconSky = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.sky");
ModuleItem.iconNoSky = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.nosky");
ModuleItem.iconFire = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.fire");
ModuleItem.iconNoFire = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.nofire");
ModuleItem.iconAdd = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.add");
ModuleItem.iconArrow = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.arrow");
ModuleItem.iconAdd0 = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.add.0");
ModuleItem.iconArrow0 = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.arrow.0");
ModuleItem.iconAdd1 = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.add.1");
ModuleItem.iconArrow1 = Binnie.Resource.getItemIcon(BinnieCore.instance, "gui/analyst.arrow.1");
}
@Override
public void postInit() {
GameRegistry.addShapelessRecipe(
GeneticsItems.DNADye.get(8),
Items.glowstone_dust,
new ItemStack(Items.dye, 1, 5)
);
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.LaboratoryCasing.get(1),
new Object[]{
"iii", "iYi", "iii",
'i', "ingotIron",
'Y', Mods.forestry.item("sturdyMachine")
}
));
GameRegistry.addRecipe(new ShapelessOreRecipe(
GeneticsItems.DNADye.get(2),
new Object[]{
"dyePurple",
"dyeMagenta",
"dyePink"
}
));
GameRegistry.addRecipe(new ShapelessOreRecipe(
GeneticsItems.FluorescentDye.get(2),
new Object[]{
"dyeOrange",
"dyeYellow",
"dustGlowstone"
}
));
GameRegistry.addRecipe(new ShapelessOreRecipe(
GeneticsItems.GrowthMedium.get(2),
new Object[]{
new ItemStack(Items.dye, 1, 15),
Items.sugar
}
));
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.EmptySequencer.get(1),
new Object[]{
" p ", "iGi", " p ",
'i', "ingotGold",
'G', Blocks.glass_pane,
'p', Items.paper
}
));
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.EmptySerum.get(1),
new Object[]{
" g ", " G ", "GGG",
'g', "ingotGold",
'G', Blocks.glass_pane
}
));
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.EmptyGenome.get(1),
new Object[]{
"sss", "sss", "sss",
's', GeneticsItems.EmptySerum.get(1)
}
));
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.Cylinder.get(8),
new Object[]{
" g ", "g g", " ",
'g', Blocks.glass_pane
}
));
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.IntegratedCircuit.get(1),
new Object[]{
"l g", " c ", "g l",
'c', Mods.forestry.stack("chipsets", 1, 1),
'l', new ItemStack(Items.dye, 1, 4),
'g', "dustGlowstone"
}
));
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.IntegratedCircuit.get(1),
new Object[]{
"g l", " c ", "l g",
'c', Mods.forestry.stack("chipsets", 1, 1),
'l', new ItemStack(Items.dye, 1, 4),
'g', "dustGlowstone"
}
));
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.IntegratedCasing.get(1),
new Object[]{
"ccc", "cdc", "ccc",
'c', GeneticsItems.IntegratedCircuit.get(1),
'd', GeneticsItems.LaboratoryCasing.get(1)
}
));
GameRegistry.addRecipe(new ShapedOreRecipe(
GeneticsItems.IntegratedCPU.get(1),
new Object[]{
"ccc", "cdc", "ccc",
'c', GeneticsItems.IntegratedCircuit.get(1),
'd', Items.diamond
}
));
RecipeManagers.carpenterManager.addRecipe(
100,
Binnie.Liquid.getLiquidStack("water", 2000),
null,
new ItemStack(Genetics.database),
"X#X", "YEY", "RDR",
'#', Blocks.glass_pane,
'X', Items.diamond,
'Y', Items.diamond,
'R', Items.redstone,
'D', Items.ender_eye,
'E', Blocks.obsidian
);
GameRegistry.addSmelting(Genetics.itemSequencer, GeneticsItems.EmptySequencer.get(1), 0.0f);
GameRegistry.addSmelting(Genetics.itemSerum, GeneticsItems.EmptySerum.get(1), 0.0f);
GameRegistry.addSmelting(Genetics.itemSerumArray, GeneticsItems.EmptyGenome.get(1), 0.0f);
// TODO refactor refactor refactor this!
Item[] arr$;
Item[] lyzers = arr$ = new Item[]{
Mods.forestry.item("beealyzer"),
Mods.forestry.item("treealyzer"),
Mods.forestry.item("flutterlyzer")
};
for (Item a : arr$) {
for (Item b : lyzers) {
for (Item c : lyzers) {
if (a != b && a != c && b != c) {
GameRegistry.addShapedRecipe(
new ItemStack(Genetics.analyst),
" b ", "fct", " d ",
'c', GeneticsItems.IntegratedCircuit.get(1),
'b', a,
't', b,
'f', c,
'd', new ItemStack(Items.diamond)
);
}
}
}
}
Item[] dbs = {ExtraBees.dictionary, ExtraTrees.itemDictionary, ExtraTrees.itemDictionaryLepi, Botany.database};
if (BinnieCore.isBotanyActive() && BinnieCore.isExtraBeesActive() && BinnieCore.isExtraTreesActive()) {
for (Item a2 : dbs) {
for (Item b2 : dbs) {
for (Item c2 : dbs) {
for (Item d : dbs) {
if (a2 != b2 && a2 != c2 && a2 != d && b2 != c2 && b2 != d && c2 != d) {
GameRegistry.addShapedRecipe(
new ItemStack(Genetics.registry),
" b ", "fct", " l ",
'c', GeneticsItems.IntegratedCircuit.get(1),
'b', a2,
't', b2,
'f', c2,
'l', d
);
}
}
}
}
}
}
}
}