Minor cleanups (#50)

* Finalize, minor alloc reduction

Also enable Jabel and generic injection

* Update dependencies.gradle

* Clean up Machine a bit

* spotless

more enhanced instanceof

* Update ModuleMachine.java

* More clen

* WARN: Removed exception catching

* Many, many tiny patches + birthday fix

* Spotless

* Spotless again

* Fix getLow and clamp tolerance value

* Revert event -> ignored on unused event parameters

* Rename instanceof variables

* Update Machine.java

* Use StringBuilder

* Cache getStack()

* Oops, Jabel can't handle that

* Spotless

* Spotless again

My IDE was fighting with it

* Remove unused elements + scream test success
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ah-OOG-ah authored and GitHub committed 2024-09-26 16:59:20 +02:00
1 parent 6b4f3eb1c7
commit f0f14bb278
325 files changed
+1205 -1868

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@@ -125,9 +125,6 @@ public class ModuleBlocks implements IInitializable {
ItemStack doorSplit = WoodManager.getDoor(plank2, DoorType.DOUBLE);
ItemStack doorFull = WoodManager.getDoor(plank2, DoorType.FULL);
if (planks2 != null) {
if (gate == null) {
continue;
}
gate.stackSize = 1;
GameRegistry.addRecipe(gate.copy(), "fpf", 'f', fenceNormal.copy(), 'p', planks2.copy());
fenceNormal.stackSize = 4;