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Minor cleanups (#50)
* Finalize, minor alloc reduction Also enable Jabel and generic injection * Update dependencies.gradle * Clean up Machine a bit * spotless more enhanced instanceof * Update ModuleMachine.java * More clen * WARN: Removed exception catching * Many, many tiny patches + birthday fix * Spotless * Spotless again * Fix getLow and clamp tolerance value * Revert event -> ignored on unused event parameters * Rename instanceof variables * Update Machine.java * Use StringBuilder * Cache getStack() * Oops, Jabel can't handle that * Spotless * Spotless again My IDE was fighting with it * Remove unused elements + scream test success
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@@ -125,9 +125,6 @@ public class ModuleBlocks implements IInitializable {
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ItemStack doorSplit = WoodManager.getDoor(plank2, DoorType.DOUBLE);
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ItemStack doorFull = WoodManager.getDoor(plank2, DoorType.FULL);
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if (planks2 != null) {
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if (gate == null) {
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continue;
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}
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gate.stackSize = 1;
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GameRegistry.addRecipe(gate.copy(), "fpf", 'f', fenceNormal.copy(), 'p', planks2.copy());
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fenceNormal.stackSize = 4;
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