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* Update buildscript * Add a simple gt5u tool crafting unittest * Fix child requests going missing when duplicates of the same item are present in the pattern * Fix typo causing complex patterns to never attempt simulation * Add a heuristic to better avoid requesting duplicate gt tools * Add more complex tool crafting tests for the scenarios in <https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12685> * Fix getContainerItem to match vanilla in max damage handling * Use the shared ae2 getContainerItem instead of a custom copy