mirror of
https://github.com/GTNewHorizons/AE2FluidCraft-Rework.git
synced 2026-11-15 17:44:46 +00:00
Split packets when sending items over network (#107)
Packets are now split into smaller chunks when sent. The packet size is adjustable in the config.
This commit is contained in:
1 parent
6a244c12c4
commit
9c2ef02383
12 files changed
+316
-181
No files matched your search
@@ -25,9 +25,11 @@ public class ChannelLoader implements Runnable {
|
||||
Side.SERVER);
|
||||
FluidCraft.proxy.netHandler
|
||||
.registerMessage(new CPacketEncodePattern.Handler(), CPacketEncodePattern.class, id++, Side.SERVER);
|
||||
FluidCraft.proxy.netHandler
|
||||
.registerMessage(new SPacketMEItemInvUpdate.Handler(), SPacketMEItemInvUpdate.class, id++, Side.CLIENT);
|
||||
FluidCraft.proxy.netHandler.registerMessage(
|
||||
new SPacketMEInventoryUpdate.Handler(),
|
||||
SPacketMEInventoryUpdate.class,
|
||||
new SPacketMEFluidInvUpdate.Handler(),
|
||||
SPacketMEFluidInvUpdate.class,
|
||||
id++,
|
||||
Side.CLIENT);
|
||||
FluidCraft.proxy.netHandler
|
||||
|
||||
Reference in new issue
Block a user