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add wireless fluid pattern terminal
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@@ -117,6 +117,7 @@ public class CPacketFluidPatternTermBtns implements IMessage {
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}
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break;
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}
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cpt.getPatternTerminal().saveSettings();
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} else if (Name.equals("Terminal.Cpu") && c instanceof ContainerFluidCraftConfirm) {
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final ContainerFluidCraftConfirm qk = (ContainerFluidCraftConfirm) c;
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qk.cycleCpu(Value.equals("Next"));
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@@ -73,9 +73,9 @@ public class CPacketSwitchGuis implements IMessage {
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player,
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player.worldObj,
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new BlockPos(
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(int) player.posX,
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Util.GuiHelper.encodeType((int) player.posY, Util.GuiHelper.GuiType.ITEM),
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(int) player.posZ),
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player.inventory.currentItem,
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Util.GuiHelper.encodeType(0, Util.GuiHelper.GuiType.ITEM),
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0),
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Objects.requireNonNull(context.getSide()),
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message.guiType);
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}
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