x2 button funtional for fluid pattern terminals. And varions fixes. (#252)

Co-authored-by: Martin Robertz <[email protected]>
Co-authored-by: Alexdoru <[email protected]>
Co-authored-by: Maya <[email protected]>
This commit is contained in:
authored and GitHub committed 2025-01-09 11:47:53 +00:00
1 parent 3489be7d54
commit 5b0d356fe5
15 files changed
+388 -26

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@@ -13,6 +13,7 @@ import com.glodblock.github.network.CPacketFluidUpdate;
import com.glodblock.github.network.CPacketInventoryAction;
import com.glodblock.github.network.CPacketLevelMaintainer;
import com.glodblock.github.network.CPacketLevelTerminalCommands;
import com.glodblock.github.network.CPacketPatternMultiSet;
import com.glodblock.github.network.CPacketPatternValueSet;
import com.glodblock.github.network.CPacketRenamer;
import com.glodblock.github.network.CPacketSwitchGuis;
@@ -78,6 +79,8 @@ public class ChannelLoader implements Runnable {
CPacketLevelTerminalCommands.class,
id++,
Side.SERVER);
netHandler
.registerMessage(new CPacketPatternMultiSet.Handler(), CPacketPatternMultiSet.class, id++, Side.SERVER);
}
public static void sendPacketToAllPlayers(Packet packet, World world) {