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https://github.com/GTNewHorizons/AE2FluidCraft-Rework.git
synced 2026-11-15 09:34:42 +00:00
colorful tooltips and 16384k cell
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@@ -177,7 +177,7 @@ public class RecipeLoader implements Runnable {
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"CEC",
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"DCD",
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'D',
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"dyeBlue",
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"dyeRed",
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'C',
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"anyCertusCrystal",
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'E',
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@@ -188,7 +188,7 @@ public class RecipeLoader implements Runnable {
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"CGC",
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"DCD",
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'D',
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"dyeBlue",
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"dyeRed",
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'C',
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CellType.Cell1kPart.stack(1),
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'P',
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@@ -201,7 +201,7 @@ public class RecipeLoader implements Runnable {
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"CGC",
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"DCD",
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'D',
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"dyeBlue",
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"dyeRed",
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'C',
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CellType.Cell4kPart.stack(1),
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'P',
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@@ -214,7 +214,7 @@ public class RecipeLoader implements Runnable {
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"CGC",
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"DCD",
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'D',
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"dyeBlue",
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"dyeRed",
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'C',
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CellType.Cell16kPart.stack(1),
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'P',
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@@ -227,7 +227,7 @@ public class RecipeLoader implements Runnable {
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"CGC",
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"DCD",
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'D',
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"dyeBlue",
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"dyeRed",
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'C',
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CellType.Cell64kPart.stack(1),
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'P',
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@@ -240,7 +240,7 @@ public class RecipeLoader implements Runnable {
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"CGC",
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"DCD",
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'D',
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"dyeBlue",
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"dyeRed",
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'C',
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CellType.Cell256kPart.stack(1),
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'P',
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@@ -253,16 +253,30 @@ public class RecipeLoader implements Runnable {
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"CGC",
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"DCD",
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'D',
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"dyeBlue",
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"dyeRed",
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'C',
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CellType.Cell1024kPart.stack(1),
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'P',
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AE2_PROCESS_CAL,
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'G',
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AE2_LAMP_GLASS));
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GameRegistry.addRecipe(new ShapedOreRecipe(
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CellType.Cell16384kPart.stack(1),
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"DPD",
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"CGC",
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"DCD",
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'D',
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"dyeRed",
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'C',
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CellType.Cell4096kPart.stack(1),
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'P',
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AE2_PROCESS_ENG,
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'G',
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AE2_LAMP_GLASS));
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ItemBasicFluidStorageCell[] cells =
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new ItemBasicFluidStorageCell[] {CELL1K, CELL4K, CELL16K, CELL64K, CELL256K, CELL1024K, CELL4096K};
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ItemBasicFluidStorageCell[] cells = new ItemBasicFluidStorageCell[] {
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CELL1K, CELL4K, CELL16K, CELL64K, CELL256K, CELL1024K, CELL4096K, CELL16384K
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};
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for (ItemBasicFluidStorageCell cell : cells) {
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GameRegistry.addRecipe(new ShapedOreRecipe(
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